Finally Addressing the Modding Gap: Warframe's New Quest Fixes an Oversight
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has released a major update. This latest expansion exemplifies the creative flair that has become synonymous with Warframe in more recent times.
The new content, released on Wednesday, adds a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission aimed at making sure this complex, vast 12-year-old MMO is accessible for new players.
Introducing "The Teacher"
Titled “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Content creators often craft hour-long videos about idealized builds that use powerful mods in combination to create overwhelming power.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” explained a lead narrative designer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
Teamwork in Action
“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and an external team, who crafted the gameplay, which will appear early in the game.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to handily demonstrate its power.
Many of the external team were longtime players, but others had never played before, according to a principal games designer. This fresh viewpoint that was essential.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" focuses on different aspects. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.
“Numerous subtle adjustments and background details there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a low probability to proc an elemental effect.' How can you teach this mechanic effectively?”
Veterans will naturally recognize these mechanics and grasp their function, but new players have to be taught to pay attention to these things.
“This type of design work that we previously focused on just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”
Significant Investment
“A tremendous amount of work is required for just making a really simple mission that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”
The designer was visibly glowing with excitement over contributing to a beloved title — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He embodies everything my younger self found awesome.”
An Evolving Onboarding Process
In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won’t even have access to until hours into the game. And others, like modding, that increase in depth depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — regardless of overlooking tutorials.